Welcome to Troop 2 Boy Scouts of America "Second to None!"

NEW! Venturing Crew 2

BOY SCOUTS OF AMERICA Troop and Crew 2 strive to provide the opportunity for every boy and girl with special needs to experience all the adventures and opportunities Scouting offers through a Troop and Crew that are developed and paced to meet their individual needs.

History of Crew 2

Originally founded as Troop 2, BSA in September 1923 as part of Cedar Rapids. The Troop nurtured youth over 5 decades, ceasing its colors in 1973.
In 2010, on the day and year of the 100 year anniversary of Scouting in America, we reactivated the troop for high functioning boys with special needs in the Cedar Rapids and surrounding community area. After 25 years without a special needs troop in the area, we now offer a unique opportunity to enjoy Scouting, have fun and learn to be a future leader in our community and nation.
With the success of Troop 2, Crew 2 is being established in the fall of 2011 to serve both young men and women.

What is Venturing?

Venturing is a youth development program of the Boy Scouts of America for young men and women who are 14 (and have completed the eighth grade) through 21 years of age.

Venturing's purpose is to provide positive experiences to help young people mature and to prepare them to become responsible and caring adults.
Venturing is based on a unique and dynamic relationship between youth, adult leaders, and organizations in their communities. Local community organizations establish a Venturing crew by matching their people and program resources to the interests of young people in the community. The result is a program of exciting and meaningful activities that helps youth pursue their special interests, to grow, to develop leadership skills, and to become good citizens.

· Leadership. All Venturers are given opportunities to learn and apply proven leadership skills. A Venturing crew is led by elected crew officers. The Venturing Leadership Skills Course is designed for all Venturers and helps teach in an active way to effectively lead.

· Group Activities. Venturing activities are interdependent group experiences in which success is dependent on the cooperation of all. Learning by "doing" in a group setting provides opportunities for developing new skills.

· Adult Association. The youth officers lead the crew. The officers and activity chairs work closely with adult Advisers and other adult leaders in a spirit of partnership. The adults serve in a "shadow" leader capacity.

· Recognition. Recognition comes through the Venturing advancement program and through the acknowledgment of a youth's competence and ability by peers and adults.